Snapshot Observatory Concept Sheet
Snapshot Witch's House Concept Sheet
Snapshot Surfer Concept Sheet

Snapshot Isle

Role: Artist (Concept, 2D, 3D), Level Designer and Writer

Snapshot Isle is a first-person puzzle photography game. It was developed as a collaborative capstone project by a team of 8 Sheridan Honours Bachelor of Game Design students over an 8 month time span.

Channel your inner photographer to capture the natural beauty of a remote island and complete commissions for 
peculiar clients!

We are currently actively showing at a variety of conferences and conventions, updates can be found on our team twitter, @dinkydinosgames.

Glorbo's Kingdom

Role: Artist and Game Designer

Glorbo's Kingdom is an action physics game. It was made in under 72 hours for Ludum Dare 45.

Feed the royal life-giver, King Glorbo, by shooting pearbles into his mouth and create beeple, Glorbo's waddling citizens! Push away bombs and protect the beeple to win and get a high-score!

Gameplay.png

rePAIR

Role: UI/UX and Game Designer

rePAIR is a 2 player local cooperative game. It was made in under 48 hours for Global Game Jam 2020.

Race against the clock to help The Toymaker build his toys.

 

Everyone is a tool!

iENdIt.jpg

Jungle Bungler

Role: Artist and Game Designer

Jungle Bungler is a Tomb Raider tabletop de-make. It was made for Sheridan Design Week in the Winter 2019 term.

2-4 player modular tabletop game.
Explore an ever changing board.
Get a key by any means necessary.
Execute your daring escape.

Ed's Diner

Role: Artist and Game Designer

Ed's Diner is an Alternative Controller game. It was made for Sheridan Design Week in the Fall 2018 term.

You're on the opening shift at a haunted diner! It isn't much harder than working at any other diner, except the ghosts have gotten into the breaker box.

Flip switches in this exciting puzzle game, to try and get all the lights on in time for opening!